Update: I've updated the demo to use skeleton tracking. In other words: now you can use BOTH hands!
I spent a Sunday afternoon a couple of weeks ago putting together a proof of concept for a Kinect-based drum machine. Wave to get the camera's attention, and then make beats by moving your fist in the air! It works best if you pretend to hold a drum stick in your hand while playing.
This was written in VS 2010 using OpenNI + NITE and WPF (thanks to this thread on the OpenNI forum for providing the example I needed to get started). NOTE: in order to use the sample players, you must have Windows Media Player installed on your system.
Download the code here
I developed the solution with Visual Studio 2010 Standard Edition. It's just a WPF application, so I think you can use Visual C# Express. Make sure you've installed all of the Required Drivers and Middle-ware. See this link for more detail on how to do this.
Thanks,
-Patrick
Hi melody,
Actually you must use C#, not C++. That's why you cant open his project.
I already open this project, and having problem while i am debug. After i debug successful, i still cant open the project. Why is it? It come with unhandled something..
Please help me.. Thanks
I tried running your .exe file from KinectDrumMachine>obj>x86>Release but it couldnt start.. I could not open your .sln because it says it doesnt support.csproj..
I'm using Windows 7 with Microsoft Visual C++ 2010 Express.. Please help! I would really like to try out your program
Melody